Christmas comes but once a year, and we are all ok with that? Who doesn’t like the season of love and charity which commemorates God sending his son to save humanity at their darkest hour? For those who prefer the non-spiritual side of things, name another time of year where you can find freshly baked mince pies and Greggs turkey and stuffing pasties?
Christmas is one of, if not the most celebrated holidays in humanity, and it happens every year, everyone is perfectly ok with that, with the exception of ultra snowflakes whose feelings are hurt by people celebrating a God they don’t believe in, but I digress.
Call of Duty brings a game each year, and whining about that fact won’t change anything, people enjoy Call of Duty games, and while they are very similar, each brings something to the table.
One year isn’t enough time to develop a game.
No, it isn’t, that’s why the astute among you will notice that several studios rotate for the yearly releases, giving each game a 3-4 year development window.
Call of Duty Games are dead within a year!
The launch hype surrounding a call of duty game dies within 60 days on average, but active and stable matchmaking can persist for years after release, with exception to titles like Infinite Warfare which was never widely embraced by the community, CoD titles maintain a stable ccu focused around the most popular gameplay modes for around 5 years, and in some cases even longer.
Communities focused around Zombies often well outlast the other modes, and even Black Ops (original) still has a small but passionate zombies community.
Leaving Steam was a good idea.
Battle.Net doesn’t publish online stats, and that’s served very well for Black Ops 4, while its a good game in its own right, its avoided the pitfall of people thinking a game needs 10k+ people online for fast ten-player multiplayer lobbies
Without the added weight of this false statistic, the community has retained a much larger percentage of its userbase and even now after the launch of Call of Duty: Modern Warfare, matchmaking is still near-instant in EU, even at off peek times.
The Battle Royale mode, despite needing larger pools of players per match offers some of the best matchmaking times outside the big 3 BRs, with most lobbies being fille din under 60 seconds on peak and 120 seconds off-peak.
So how is Call of Duty: Modern Warfare?
To not rehash the same review twice, here is aa link to my review of the Cod MW beta.
In addition to what was written there, the story/campaign mode is phenomenal and is one of my favourites in the franchise, perhaps only beaten by Black Ops II.
100% worth a buy for any fans of the FPS genre.