A Warm Welcome Home.
I have not played on a PlayStation since 2005, A DualShock 4 controller is as alien to me as a flying monkey, and yet I found immediately muscle memory took over. Despite using Xbox controllers for much longer than DualShock Controllers I found the generational difference between PlayStation 1 era Duel Shock and PlayStation 4 era DualShock to be far less of a learning curve compared to Xbox Controllers and Xbox One Controllers.
I am now getting used to both despite having a near 12 year break from controllers/gamepads it was nice to see I could pick up the controller and jump right into a game without feeling like Edward Scissorhands or needing to purchase third-party grips and silicone covers.
Quick Mind over Quick Fingers.
Uncharted 4: A Thief’s End favours quick thinking over quick actions and even the most agility based jumps are a simple X, the challenge, however, comes in finding the opportunities to reach your goal, its a very clever puzzle game disguised as a platformer and it works well.
Mechanically its gorgeous and even the gunplay feels good, while it uses auto-aim by default, its possible to disable that for those who prefer a little more challenge, I loved how epic auto-aim makes me look, I play Uncharted 4: A Thief’s End for fun, I happily save my aiming skills for Call of Duty instead.
A Worthy Story.
The Story of Uncharted 4: A Thief’s End is captivating and one that captures the magic of movies like Indiana Jones, the gameplay accompanies the story perfectly, and both aspects are stronger for the other presence, one aspect of the Uncharted 4: A Thief’s End story that is especially intriguing is that it could easily stand up on its own two feet as a movie or novel, something very few games accomplish.
While many games have solid narratives that are excellent for a game, very few game narratives are strong enough to work like in forms of media, this is why most movies based on even best-selling video games suck.
In 2020 our new column “Narrative Gaming” will look into this game and others, as we strive to find games that could easily transition into movies, not an easy task when many games are best-sellers due to the combination of gameplay mechanics & story, something that watching the story unfold like a movie cannot replicate.
Live the Adventure.
Being able to explore fascinating locations encounter puzzles, traps and at times entire convoys of armoured vehicles is the type of campy Indiana jones fun that few games offer these days, a wonderful balance between action and comedy.
I find myself equally captivated and laughing by the incredibly well-written dialogue,l the relationship between Nathan and Sam Drake is especially well written, as feels organic and natural.
Nathans relationship with his wife Elena is portrayed wonderfully, and the subtle facial and body animations capture the emotion well in some very emotive scenes, elevating an already excellent plot to new heights.
Worth a Buy?
Uncharted 4: A Thief’s End is a few years old, having released in 2016 , however for the first time in 2019 and for a limited time (until Jan 1st 2020) it can be played as part of PSNOW on PC.
I myself played Uncharted 4: A Thief’s End on Pc with a DualShock 4 controller and apart from a few streaming related hiccups the experience was solid and felt no different to playing on an actual PlayStation 4.
Considering the rest of the Uncharted Series is on PSNOW permanently (nothing last forever, but still..) I can only assume Uncharted 4: A Thief’s End will join its siblings permanently sometime in the future as Sony seems determined to make PSNOW the best game rental/subscription service it can.
Stiff competition from EA Origin and Microsoft Gamepass have created a market which heavily is favouring the consumer, as the three titans battle it out for your custom.