Naraka: Bladepoint is a breath of fresh air in the battle royale genre, where new titles often feel like "more of the same", and genre-defining innovation is a rarity.
Street Fighter VI introduces much-needed accessibility, diversity, and a touch of contemporary social values to a franchise that has largely remained unaltered since the 1980s.
Conan Exiles manages to balance mature content with engaging gameplay in a way that most "adult-focused" titles have been unable to replicate.
Paladins has successfully competed with Overwatch for over five years, but its future is uncertain with so many high-quality free-2-play titles on the market right now.
Diablo IV is a return to form for Blizzard, but how long they can maintain that form remains to be seen.
Black Desert offers a lot of content for a small admission fee; however, once inside, players will quickly discover that looking good can cost as much as 20X the box price.
While Battlefield 2042 still has a way to go, DICE has turned a sinking ship into one that might reach its final destination.
War Mongrels joins the small but growing list of titles that had a terrible launch but later became some of the best games in their respective genres due to the developers' determination to do right by their community; Bravo Destructive Creation, Bravo!
Joe Wander and the Enigmatic Adventures is a decent attempt to recapture a golden-age platformer's magic. Still, for various reasons, it feels more like a silver age platformer than anything else.