The main problem with Steel Seed is that it is a "slightly above average" title in a genre full of amazing games.
While Chains of Freedom may lack the polish and marketing of larger games in the real-time tactics genre, it is undoubtedly one of the best games the AA real-time tactics genre has to offer, and I am eager to see what the developers create next.
After a less-than-illustrious start, Company of Heroes 3 has become everything it set out to be and more, at least as far as the PC version is concerned.
While Shieldwall has a great concept, its lacklustre combat mechanics and repetitive gameplay make it very difficult to enthusiastically recommend it.
Despite four years of early access and multiple post-launch updates, Deadside is still little more than a worse version of better games.
I have nothing against reusing assets, but Achilles: Survivor needs to do more than reuse great-looking assets from Achilles: Legends Untold if it is going to succeed in the highly competitive action roguelike genre.
And just like that, after over 8 years of ups and downs, Paladins bows out as Marvel Rivals overtakes Overwatch 2 to rule the genre.
Deceive Inc. is a case study on how a good game can be killed off by misfitting a business model and outdated views on cross-platform multiplayer.
LEGO Fortnite Brick Life looks fantastic and is fun to play, but I am not sure it is what gamers are looking for in 2025 and beyond.