While "Yet Another Zombie Survivors" is a lot of fun, the developer's insistence on re-using assets from previous games and utilizing 3D visuals hit it hard in the performance department, making the mid to late game unenjoyable across a wide variety of PC configurations.
Street Fighter VI introduces much-needed accessibility, diversity, and a touch of contemporary social values to a franchise that has largely remained unaltered since the 1980s.
Speed Crew is a decent attempt at turning Overcooked into a genre, but it lacks the charm and polish that made Overcooked beloved by millions.
Conan Exiles manages to balance mature content with engaging gameplay in a way that most "adult-focused" titles have been unable to replicate.
Despite suffering from a multi-season content drought, Halo Infinite has a bright future. By this time next year, it will offer players a significantly more content-rich experience.
Diablo IV is a return to form for Blizzard, but how long they can maintain that form remains to be seen.
Diablo Immortal is not a bad game and shares many similarities with Diablo 3; however, for those prone to impulse purchases, Diablo Immortal employs a somewhat predatory business model that could result in players spending more than they can afford.
While Battlefield 2042 still has a way to go, DICE has turned a sinking ship into one that might reach its final destination.
War Mongrels joins the small but growing list of titles that had a terrible launch but later became some of the best games in their respective genres due to the developers' determination to do right by their community; Bravo Destructive Creation, Bravo!