"Call of Duty Black Ops IV is the tragic tale of a franchise losing its identity at a time when gaming was less than a year away from a revolution that would change the way people engage with multiplayer games forever."
Call of Duty titles are known for two things: excellent multiplayer content and solid single-player campaigns that are almost worth the box price by themselves, and when Treyarch announced that Call of Duty Black Ops IV would not be shipping with a campaign (despite leaks proving that it was at one time in development), immediately many people lost internet in the title, especially those who were already uncertain about the hero shooter-esque approach to multiplayer that the traditional 6v6 modes were taking.
To make matters worse, the presence of cutscenes in-game shows that a AAA campaign experience was planned. While it would likely be inferior to Call Of Duty Black Ops II, from what little we have been able to see would have been significantly better than Call of Duty Black Ops III’s poorly-received campaign.
Unfortunately, Call of Duty Black Ops IV’s poor reception and lack of development resulted in the narrative (like much of the game) being left incomplete, with the vast majority of developer resources being assigned to Call of Duty Black Ops IV’s one saving grace, its short-lived but very popular battle royale mode (Blackout).
Pictured: A screenshot of the Specialist HQ introduction, which was originally to be part of the single-player campaign before it was axed in favour of dedicating additional resources to multiplayer content.
Blackout was very successful at one thing: proving that there was room in the market for a AAA battle royale with the type of fast-paced, high-stakes gunplay that made Call of Duty a household name for almost 20 years.
And while it was eventually made obsolete by its vastly superior and more readily available free-2-play successor (Call of Duty: Warzone), Blackout remains active on both Playstation and Xbox, with full lobbies of featured modes filling in five minutes or less.
Call of Duty Black Ops IV was Activision’s attempt at cashing in on the success of Overwatch and, more importantly, Fortnite, which dominated headlines worldwide due to its record-breaking growth and public awareness.
And despite making a few missteps (no campaign, rushed development), the experiment worked. Call of Duty Black Ops IV is one of the most unique titles in the franchise’s long history; with vibrant colours and cool-looking playable characters (specialists), each with their unique gadgets and ultimate abilities, Call of Duty Black Ops IV successfully merged the hero shooter and arcade shooter genres, even if in doing so they alienated much of their core fanbase.
Call of Duty Black Ops IV was unique in that it was the first and last of an era in multiple ways.
Due to Call of Duty Black Ops IV’s poor critical and user reception, season pass content decreased in quality as the year progressed, and nowhere was this more noticeable than in zombies mode, which saw the most noticeable drop in quality from fully voiced new content with cinematics at launch, followed by a series of map remasters lacking character and by the end of Call of Duty Black Ops IV’s life cycle substantial voice acting and cinematics.
Call of Duty Black Ops IV is the second worst-performing Call of Duty title of the modern era, with only the original three titles and Call of Duty: Infinite selling fewer copies.
Call of Duty Black Ops IV on PC is doing much worse than the Xbox and PlayStation versions, with multiple features and entire modes being disabled in a last-ditch effort to keep the game alive.
In addition, the store no longer offers a way to purchase COD points (and, by extension, cosmetic items), indicating that Activision has essentially given up on the small PC community, while the Xbox and, to a greater extent, Plsyation communities continue to flourish, with the Playstation version offering near-instant matchmaking for all modes during peak hours, and instant matchmaking for popular modes during off-peak hours.
Hopefully, Microsoft will dedicate some resources to improving the PC version now they own Activision; however, until that happens, I cannot recommend Call of Duty Black Ops IV to PC gamers.
Call of Duty Black Ops IV is a first person shooter video game developed by Treyarch and published by Activision, it was released on 12 October 2018 and retails for $59.99+.
Call of Duty Black Ops IV is available on the following platforms: PC, Playstation 4, Playstation 5, Xbox One, and Xbox Series X|S.
is no longer in active development, and the developers have moved on to other projects.
Call of Duty Black Ops IV supports:
Call of Duty Black Ops IV offers the following matchmaking options:
The Call of Duty Black Ops IV in-game store sells:
Please note that COD points can no longer be purchased for the PC version, meaning that new players are effectively locked out of the cosmetic system beyond those items which can be earned by playing the game.
Call of Duty Black Ops IV supports the following peripherals:
Call of Duty Black Ops IV is rated PEGI 18+ and contains:
Call of Duty Black Ops IV is a decent game, and if you can get ahold of it on console, there are still plenty of people to engage with; however, with every Call of Duty released after it having full crossplay support, there is no reason to purchase Call of Duty Black Ops IV for $59.99 (+ $39.99 season pass) when the vastly superior and substantially more active Call of Duty Black Ops Cold War regularly goes on sale for less than $40.
We found Call of Duty Black Ops IV to be a mediocre game, meaning that while it has some redeeming qualities, it's held back by noticeable flaws that prevent it from being truly enjoyable.
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