How can Archor Games afford to release so many terrible asset flips onto Steam at $100 a title? I have no idea. Still, like the rest of their back catalogue, Multiplayer Shooters is a minimum-effort asset flip that is not worth playing.
Please note the low-quality key art is the official key art provided by the developers and does not present our usual image quality standards.
Multiplayer Shooters is barely a game and is essentially a starter kit from an asset store such as Unity asset store or its Unreal Engine counterpart given a generic title and launched as a full title on Steam for around 1$, like the other 70+ games released by Archor Games.
Most of these games have generic titles such as:
Often, these games have 0 players, 0 reviews, an all-time peak player count of 1 or fewer players, and in several cases, a peak of 0 players, indicating that the developer did not launch their own game after release, not even once.
With that in mind, no one has any idea why, considering Steam requires a deposit of $100 to list a new game and takes a 30% fee. This means the developer would have to sell 145 copies to break even, not including the cost of any asset packs and starter kits used.
Most games released by Archor Games have only a handful of sales at best, and Steam requires 500 sales vias its storefront (not via keys, etc.) to activate trading cards; there is no foreseeable reason why the developer releases so many games in a short period, with three games launching in August 2024 alone.
The terrible sales mean that money laundering, profiteering, and even card farming are not possible reasons why, once again, the gaming community is left scratching its head, wondering why Archor Games continues to throw money away listing games that no one will buy.
They may be hoping for a few more minutes of fame after one of their first games (The Search For Fran) was featured in a video about games no one played posted by popular content creator Joeseppi; it did nothing to increase sales, as The Search For Fran like all games by Anchor games are objects of ridicule and mockery, not enjoyment.
As for Multiplayer shooters, it is a generic shooter with abysmal sound design and barely functional AI that no one who has ever played any other shooter would enjoy for more than 5 seconds.
While the asset packs used are slightly better than in some of Archor Games’ other titles, they are still low-quality assets.
While the creators of said assets are not to blame for the mess that is Multiplayer Shooters, combined with generic combat, terrible sound design and lacklustre premade maps, the overall expierance is not good.
No one but Archor Games, and God knows why they keep shovelling out these titles.
Like many people, I could guess what they are playing at, but I cannot judge righteously without knowing all the facts, so I will simply judge the game before me. Multiplayer Shooters are a terrible game, and I have no issue saying that they are best avoided.
Multiplayer Shooters is a 4x strategy video game developed by Archor Wright and published by Archor Games, it was released on 20 August 2024 and retails for $0.99.
Multiplayer Shooters is available exclusively on PC.
As of August 2024, around 0 people play Multiplayer Shooters on a fairly regular basis.
Multiplayer Shooters is essentially dead, and finding full lobbies in a reasonable amount of time is difficult in well-populated regions, and next to impossible in less populated regions.
Multiplayer Shooters offers the following matchmaking options:
The following peripherals are officially supported:
Multiplayer Shooters is unrated and contains:
While Multiplayer Shooters in itself deserves a 0/10 (or less), the asserts used this time are better than some other games published by Archor Games. With respect to the creators of those assets (who are not to blame for Multiplayer Shooters), I will give it a very reluctant 2/10.
Overall, Multiplayer Shooters are terrible games, and like all Archor Games games, they should be avoided.