"While Superball is little more than a rehash of Rocket League combined with Overwatch-style characters and abilities, it is a very fun rehash. Unfortunately, its dwindling player base and lack of public awareness all but ensure its demise in the not-too-distant future."
At its core, Superball is a mix of Overwatch and Rocket League, and even its marketing is very similar to that of Overwatch.
However, there is no shame in taking inspiration from popular things, and I personally must admit to finding Superball more fun to play than Rocket League (due to the inclusion of hero characters).
That said, I am also a realist, and I am all too aware that the live service genre is over-saturated, and only the very best and most unique titles have a chance of surviving against titles such as Overwatch, Fortnite, and Rocket League, which are for the most part household names and some of the most popular and active games in history.
More interesting locations, complex gameplay mechanics, or even an entirely different sport than “football” could have given Superball a chance of surviving.
But after spending some time with Superball and enjoying it greatly, I must admit it has a next-to-zero chance of competing with Rocket League and Overwatch, the two titles in which it shares the most similarities.
After spending a fair amount of time playing Superball, I found myself asking the same two questions I always ask myself when reviewing any new live service title.
Honestly, no. Right now I play a wide variety of games, some of which I have played for years, while others I play for a season. I simply cannot imagine dropping either Call of Duty or Fortnite, titles I have played and enjoyed for many years, to play a game like Superball, which will likely be entirely dead or drastically changed in order to survive within a year.
As a reviewer, I also have to ask whether I can imagine anyone quitting Call of Duty, Fortnite, Arc Raiders, Marvel Rivals, or Overwatch to play Superball, and once again the answer is no. It is simply not better than those games, and with its future in doubt, I cannot see why anyone would take time and money away from a title they are already invested in and put those resources into something that could very easily be dead before the year is out.
With so many amazing titles, products, and subscriptions all competing for our wallets, and the ever-present threat of a very costly next generation of hardware looming, gamers need to be smart with their spending.
After playing Superball, I have to admit that I would not feel comfortable spending money on it, as I have no assurance that the game will not be shut down within the next six to twelve months.
If Superball were made by Epic Games, a company known for refunding players when games are sunset early, I could see myself buying a few skins if they were well designed. However, with no assurances that Pathea Games would, or even could, do the same, I do not feel comfortable spending money on cosmetics for a game that may not even be playable a few months from now.
I have to assume many other players feel the same way, especially as more and more people struggle to keep up with rising subscription costs and increasingly expensive hardware.
Currently, as of writing this review, Superball has 19 playable characters, of which 13 are male/male-presenting, while just 6 of the characters are female/female-presenting.
Of those 6 playable female characters, 3 of them have predominantly sexy outfits that are either clinging or revealing, one has a roughly even mix of sexy and modest outfits, while two have predominantly modest clothing. This means that female players who wish to dress modestly for whatever reason, while also wishing to play as a female character, are essentially limited to 3 characters if they want more than a few recolours of the only modest item in some characters’ wardrobes.
While some may dismiss this as a non-issue, I feel strongly that making content purely to titillate is wrong, and while there is a time and place for nudity in games, making every female character eye candy is offensive and, for those prone to acting on their lust, dangerous.
Superball is a free-to-play 4x strategy game developed by Pathea Games and published by Logoi Games, it released on 28 October 2025, and is available on PC and Xbox Series X|S.
Superball supports:
Superball offers the following matchmaking options:
The Superball in-game store sells:
Superball supports the following peripherals:
Superball is rated PEGI 12+ and contains:
I like Superball; it’s really fun, and truth be told I enjoyed playing it more than I enjoy Rocket League, as I prefer character-based games over vehicular ones.
That said, it is struggling to attract and retain players, and without a sustained inflow of players and a marketing push that may be beyond the budget of its developers, its fate as “yet another failed live service game” is all but assured, joining the ranks of similarly fun games such as Knockout City, LawBreakers, Rocket Arena, and Rumbleverse, all of which met unfortunate ends.
Ultimately, Superball is a very fun spin on a well-loved formula, but I cannot recommend investing time or money in a title that frankly may not still be online 6 months from now.
We found Superball to be a good game, meaning it is likely to be enjoyable for most players, despite having a few areas that could be improved upon.
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