"While Supervive is a decent enough game, it offers little that has not been seen before, including in very similar games which have died horrible deaths."

Game Overview.

Product Details
Genre: Battle Royale
Developer: Theorycraft Games
Publisher: Theorycraft Games
Price: Free
Release Date: 23 July 2025
Disclosure: Review Copy This game was purchased with our own funds for review purposes, however this has no baring on our opinions.

We Have Been Down This Road Before.

When it comes to launching a new title, there any certain risks inherent with doing so, no matter the health of the genre in question.

However there are distinct risks that depend on the health of the genre and we will quickly examine them before we proceed, as understanding the challenges that Supervive will be paramount to understanding why its initial success may not lead to long term growth and sustainability.

Scenario 1: David vs Goliath.

The danger in launching a title in a genre that is dominated by a small handful of market leaders, especially free-2-play market leaders is a new title already is at a huge disadvantage due to being unable to present itself as a cheaper, larger or more popular titles.

While occasionally the new title can do very well and in the case of titles such as Marvel Rivals become one of the biggest titles in the genre, often we see new titles struggle to compete.

A perfect example of this scenario  is how many “well made games” have died while trying to compete against some of the biggest games in the world such as World of Warcraft (MMORPG), Fortnite (Battle Royale), Minecraft (Voxel Sandbox), and Call of Duty (FPS).

A very recent example of this is meteoric rise and fall of xDefiant, which despite attracting huge numbers at launch, not only failed to dethrone Call of Duty, but was shut down barely a year after launch after losing the majority of its playerbase within just a few months.

Screenshot from supervive

Image credit Supervive - Published and developed by Theorycraft Games.

Scenario 2: The Great Unknown.

Launching a title that is radically different to anything on the market is a high risk- high reward proposition, it could become the next big thing, and secure your title’s position as market leader of a new genre, such as the case of Escape from Tarkov (Extraction Shooter) and Vampire Survivors (Wave Based Action Rogue-likes, aka VS Clones), or it could die a horrible death, such as the multiple failed attempts to a toy-themed causal-competitive multiplayer game, with titles such as The Mean Greens, Mini Royale ↪, Hypercharge:Unboxed ↪ and Stuffed ↪ failing to attract sustainable communities.

Screenshot from supervive

Image credit Supervive - Published and developed by Theorycraft Games.

Scenario 3: Walking In The Footsteps Of Failure.

The third and most dangerous scenario when it comes to launching a new game is trying to launch a game into a genre in which the market leader has died a horrible death due to lack of interest from the gaming community, which resulted in the most popular titles in the genre dying, while smaller titles barely lasted long enough to become known.

Unfortunately that is the exact scenario in which Theorycraft Games have attempted to launch Supervive, a game which can be best summarised as “Hey remember Battlerite? Well its like that!”

With similar visuals, mechanics, and business model Supervive feels like a slightly more modern version of Battlerite, a title which despite its developers best efforts died due to players losing interest in the genre shortly both after its initial launch and subsequent free-2- play relaunch.

Screenshot from supervive

Image credit Supervive - Published and developed by Theorycraft Games.

Supervive Is Doing Fairly Well For Now, But That May Change Sooner Than The Developers Would Like.

While Supervive is doing decently right now on PC,  Battlerite also did well at first, and yet it has only 24 people online as I type this.

The Moba-Arena/Moba-battle royale hybrid genre is niche, and while some titles have borrowed aspects from it and done well, as a whole the core Moba-Arena hybrid sub-genre has failed to produce a sustainable title, unlike the the mainstream Moba genre, which while dominated by League of Legends and Dota has occasionally let new titles enjoy limited success.

With so many excellent free-2-play titles on the market, the free-2-play market has never been more competitive.

When even formerly successful titles such as Paladins and Smite are forced to throw in the towel, I really do not see a path forward for Supervive.

While there is a slim path to sustainability which involves expanding rapidly to all platforms possible, even that is not a sure thing, when you consider the fate of titles such as Rogue Company ↪, Dauntless ↪ and Realm Royale ↪, which either ceased development or closed entirely over the past 12 months, despite having at one time being successful cross platform games.

Screenshot from supervive

Image credit Supervive - Published and developed by Theorycraft Games.

What I Liked The Most About Supervive.

Its Fun to Play.

While Supervive is not the most unique game on the market, moment to moment gameplay is pretty enjoyable, and if I had more confidence that it would still be viable 6 months from now, I would likely buy a few characters or cosmetics however without a solid roadmap which includes a multiplatform release within the next 6 months, I cannot see the developers being able to support development for more than 12-18 months, without a drastic increase in daily active users and revenue.

What I Disliked The Most About Supervive.

Character Designs.

While I have certainly played games with worse looking characters, Supervive features character designs which can be best described as second-tier, in very much the way that Paladins characters were of a lower quality than Overwatch and other AAA titles.

However, thankfully unlike Paladins, in which almost every single female character existed purely as eye candy, only one female character (Eva) at the time of this review matches that description, with the vast majority of female character’s wearing a similar amount of clothing to their male counterparts.

While some dismiss the portrayal of female characters as eye-candy designed purely for titillation as a non-issue, causing others to lust, and in fact, lusting after even fictional women is not only unhealthy but is also damaging spiritually, with Jesus Christ having this to say on the matter.

But I say to you that everyone who looks at a woman with lustful intent has already committed adultery with her in his heart. If your right eye causes you to sin, tear it out and throw it away. For it is better that you lose one of your members than that your whole body be thrown into hell. And if your right hand causes you to sin, cut it off and throw it away. For it is better that you lose one of your members than that your whole body go into hell. - Matthew 5:28-30

Screenshot from supervive

Image credit Supervive - Published and developed by Theorycraft Games.

Supervive FAQ

Supervive is a battle royale video game developed and published by Theorycraft Games, it was released on 23 July 2025 and it is Free-2-Play.

Platform Availability.

Supervive is available exclusively on PC.

Is There Group Finding/Matchmaking Support?

Supervive offers the following matchmaking options:

  • Skill-Based Matchmaking
  • Region-Based Matchmaking
  • Solo Matchmaking
  • Group Matchmaking

Are There In-Game Microtransactions?

The Supervive in-game store sells:

  • Cosmetic Items
  • Cosmetic Item Bundles
  • Premium Currency Bundles
  • Premium Battlepass
  • Starter Packs

What Peripherals Are Supported?

Supervive supports the following peripherals:

  • PC - Unofficial Partial Controller Support
  • PC - Mouse and Keyboard

Is There Any Mature Content?

Supervive is unrated and contains:

  • Suggestive Partial Nudity
  • Cartoon Violence

Final Verdict.

Supervive is not a bad game, but there is nothing about it that makes me want to play it instead of other, more established titles, and certainly I have no desire to spend more on it, when games which had better starts and more to offer have been forced to shut down due to being unable to compete in the overcrowded free-2-play causal-competitive  market.

Is Supervive Worth Playing in 2025?

We found Supervive to be a good game, meaning it is likely to be enjoyable for most players, despite having a few areas that could be improved upon.


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Richard Robins

Richard Robins

As a follower of Jesus Christ, Richard believes that the message taught by Jesus is radically different from what is taught in churches today, and that the influence of his message can be felt across various mediums, including pop culture and video games.

Richard enjoys gaming on a variety of platforms, reading speculative fiction, and exploring how gaming can be used to discover deeper truths.

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