"Total War: Warhammer III's Immortal Empires campaign is without question the best way to play Total War Warhammer and arguably Total War in general, and will likely remain so for many years to come."

Game Overview.

Product Details
Genre: 4X Strategy
Developer: The Creative Assembly
Publisher: SEGA
Price: $59.99
Release Date: 17 February 2022
Supported Modes:
Disclosure: Review Copy This game was purchased with our own funds for review purposes, however this has no baring on our opinions.

Total War And Warhammer Is A Perfect Match.

Total War Games are very combat-heavy, and the Warhammer universe is similarly war-torn, and combining them results in campaigns that are some of the most memorable of any I have ever played.

More importantly, after much trial and error, The Creative Assembly finally developed a functional diplomacy system, and alliances can be maintained throughout the entire campaign.

This makes Total War: Warhammer III feel far more immersive than Total War: Warhammer did at launch, where even traditional allies, such as The Empire and the Dwarves, would eventually go to war for no apparent reason.

In a recent campaign, when playing as Malakai (Dwarves), I allied myself with essentially every “not evil” faction I could find, and while some factions eventually broke off ties with me (only to request the same pacts a few turns later), for the most part my alliance of Dwarf, Kisev, Cathey and Imperial forces remained united against the forces of Chaos.

Even the Ogres joined us towards the end, which was nice, even if they did little but grow fat and wealthy while the rest of us sent everything we could muster to the frontlines to keep Chaos at bay.

While Ogres did little to aid the war effort, except for a small rebel faction of Ogres which helped to mop up the Norsca, having the Ogres under Goldtooth as “allies” resulted in one less front in what turned into a war of attrition, with doomstack armies clashing every few turns and settlements changed hands between multiple factions, as the forces of good and evil waged what felt like an endless war to wrestle control of the Chaos wastes from the enemy, often resulting in the temporary occupation and later destruction of settlements that were too costly to defend long term.

Screenshot from Total War: Warhammer III

Image credit Total War: Warhammer III - Published by SEGA and developed by The Creative Assembly.

Multiple Ways to Play.

Quest Battles.

For players who do not wish to undertake a full campaign, Total War: Warhammer III allows them to access the quest battles for every faction and leader they own from the main menu, including heroes and quests from the original Total War: Warhammer and Total War: Warhammer II for every faction the player owns.

This provides a huge amount of excellent scenario-based content, which offers players a glimpse into the world’s Lore while allowing them to complete a series of “mini-campaigns,” each focused on a single character or faction.

While these battles can, and are best completed during a campaign, its not always easy to spare the forces to do so, and being able to avoid missing out on content that enriches the world is a not only a very consumer friendly move, but a great way to explore more of the Warhammer universe, without being forced to play through the game as every single faction and leader in effort to experience the full list of scenarios available.

Screenshot from total war: warhammer iii

Image credit Total War: Warhammer III - Published by SEGA and developed by The Creative Assembly.

Replayability.

While core mechanics are shared between action factions, each faction and legendary lord play differently enough that playing multiple campaigns back to back feels as unique as playing a new game set in the same world.

For example, playing as The Empire, Dwarves, and Bretonia would result in three very different campaigns, with distinct goals, unique threats, and, most importantly, different units and tactics required to progress.

When playing as the Empire or Dwarves, I could sack first and then raze every enemy inhospitable settlement, and become very wealthy doing so, and suffered no penalty for doing so; however, when playing as Bretonia, such actions would result in a loss of chivalry, which would make leaders less efficient, and in some cases make final victory less likely or in extreme cases impossible.

And this is not taking into account factions with multiple Lords, which in turn introduce unique mechanics and objectives.

Screenshot from Total War: Warhammer III

Image credit Total War: Warhammer III - Published by SEGA and developed by The Creative Assembly.

It Feels Like 20 Games In One.

With war, economics, and technological progression, objectives and narrative being dependent on which faction/leader you choose, Total War: Warhammer III is the type of game you could easily invest 1000 hours into, and still find new ways to play and secrets to discover after all that time.

This extreme replayability makes Total War: Warhammer DLC such an excellent value for money.

Each faction and leader offers players potentially dozens of hours of enjoyment.

In addition, the same factions and leaders can be played in the Immortal Empires Campaign, which is an enhanced version of the Mortal Empires Campaign first released for Total War: Warhammer II.

Screenshot from Total War: Warhammer III

Image credit Total War: Warhammer III - Published by SEGA and developed by The Creative Assembly.

Immortal Empires.

Total War: Warhammer II introduced players to the Mortal Empires campaign, a first of its kind mode for the Total War franchise, which allowed players to play as all factions from both Total War: Warhammer and Total War: Warhammer II, while having access to all of the quests and objectives from each character’s respective campaigns.

This mode allowed players to play with or against every faction from both games on one massive map.

Being able to inhabit a world which includes every major and minor faction from both games, while having access to each faction and legendary lord’s unique mechanics and objectives, is frankly ground-breaking.

Due to the sheer number of settlements and factions, wars on all fronts are now more possible than ever, and diplomacy and war are equally valid tools when it comes to both conquest and empire management.

As someone who loves narrative campaigns, I must admit the sandbox nature of Mortal Empires at first did not appeal to me; however, once I saw that I could enjoy those same narratives as part of a large and vibrant world, I must admit that The Creative Assembly has won me over.

While Mortal Empires was the best way to play Total War: Warhammer I & II, with the release of Total War: Warhammer III’s Immortal Empires campaign, there is no better way of going to war in the Warhammer universe than Immortal Empires, and in my opinion it is the best way to play the game.

Screenshot from total war: warhammer iii

Image credit Total War: Warhammer III - Published by SEGA and developed by The Creative Assembly.

Total War: Warhammer III FAQ

Total War: Warhammer III is a 4x strategy video game developed by The Creative Assembly and published by SEGA, it was released on 17 February 2022 and retails for $59.99.

Platform Availability.

Total War: Warhammer III is available exclusively on PC.

What Peripherals Are Supported?

Total War: Warhammer III supports the following peripherals:

  • PC - Mouse and Keyboard

Is There Any Mature Content?

Total War: Warhammer III is rated PEGI 16+ and contains:

  • Bad Language
  • Partial Nudity
  • Sexual Content
  • Fantasy Violence

Final Verdict.

Total War: Warhammer III is a fantastic end to one of the best gaming trilogies in history, and with its end of life in sight, and the developers already preparing for “what’s next”, I cannot help but wonder when we will see a strategy game trilogy as good as Total War: Warhammer ever again.

Total War: Warhammer III is a solid game when played on its own, but for those with access to Total War: Warhammer and Total War: Warhammer II, Total War: Warhammer III’s Immortal Empires campaign is the most expansive, comprehensive and immersive Warhammer world in gaming, and it is sure to please fans of Warhammer and strategy games for many years to come.

Is Total War: Warhammer III Worth Playing in 2025?

We found Total War: Warhammer III to be a masterpiece of a game, meaning it is a must-play for almost every gamer, due to its near-perfect gameplay experience.

(10/10) Masterpiece

Want to learn more about our review process? Read Our Game Review Policy.


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Richard Robins

Richard Robins

As a follower of Jesus Christ, Richard believes that the message taught by Jesus is radically different from what is taught in churches today, and that the influence of his message can be felt across various mediums, including pop culture and video games.

Richard enjoys gaming on a variety of platforms, reading speculative fiction, and exploring how gaming can be used to discover deeper truths.

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