"Despite almost four years of Early Access, Striving for Light feels as unpolished, and doomed to obscurity in 2025 as it completes its Early Access journey, as it did in 2021 when it first entered Steam Early Access."
While Class of Heroes: Anniversary Edition is not a bad game, nostalgia is the main reason why anyone would choose to play it today.
Vampire Hunters is the most unique action rogue-like since Vampire Survivors, and I cannot wait to see what it and the sub-genre it has created becomes.
While Risky Chronicles And The Curse Of Destiny is a decent game, an authentic 1990s platformer, it is not.
If I said anything good about Land of the Survivors, I would be lying.
A game decades in the making, Stanfield had many people very excited. Yet, it was that same excitement which has resulted in a less-than-stellar critical reception and a general lack of sustained interest in the title by many longtime fans of Bethesda games; that being said, Starfield is not without merit and still could live up to its potential given time and a sustained developer focus on making the galaxy feel more alive and lived in.
Despite being delayed for over half a decade, Skull and Bones has finally set sail, and despite being not all that it could be, its honestly far better than most reviewers give it credit for.
From the moment I first played Gangs of Sherwood, my first thought was, "Who asked for this?" and after playing it for a while, I finally have my answer: "No one did".
A victim of terrible timing and an overpowering rival, Solasta: Crown of the Magister managed to carve a niche out for itself in the role-playing genre thanks to its fans, who were ultimately willing to fund via DLC post-launch development to ensure its survival and eventual success.