"The immense hate surrounding Highguard’s reveal and subsequent launch is far more interesting than the game itself, which despite the claims of the hivemind is far from awful. Unfortunately for Wildlight Entertainment, it is also far from good, and its long-term survival is not assured."
The Legend of Heroes: Trails through Daybreak is more of the same in the best way possible, and its release brings the West one step closer to full parity with Japan, with just one title left before full parity is achieved.
While Tomba never became the success that it could have been due to launching a few years too early for its complexity and a few years too late for its visuals, over a quarter of a century after its original launch in 1997, it still holds a special place in the heart of the millions of people who played the demo disk but were unable to find the game on the shelves (myself included!)
While The Texas Chain Saw Massacre perfectly captures the essence of the movie, I am not sure that's a good thing for players who chose to play as the Family.
In Woods is an entirely unpretentious title that makes no claims to be something bigger or better than it is, and for that reason, I can give it a passing grade despite it being one of the less innovative titles in the genre.
Stuffed is a worse version of better games that appeals to virtually no one and has a less than zero chance of recovering from its disastrous multiplatform launch.
While Songs of Conquest is one of the best strategy games of the last few years, it is not without issue and cannot rightfully be called a "masterpiece" despite coming very close to being one.
Gladiator Guild Manager has everything I am looking for in an indie game: it is a title that excels at what it does best and doesn't try to be a cheaper version of a popular rival indie or AAA title.