"While I am a huge fan of Eriksholm: The Stolen Dream's stunning visuals and engrossing narrative, its lack of replayability and player agency make it difficult to recommend at full price."
Like every other entry in the Civilization Franchise, Civilization VI is a timeless treasure that gamers will return to time and time again for decades to come.
While Sid Meier's Civilization IV represents the franchise's first teetering steps into modern gaming and remains an important part of PC gaming history, it has been well and truly surpassed in every single way by new titles in the series.
Sid Meier's Civilization III was in many ways the "last traditional" Civilization III, and yet even 22 years later, it stands out as one of the best titles in the series, assuming you can get it to run on modern operating systems.
Sid Meier's Civilization (1991) is one of the most important PC games in history and, in many ways, is responsible for the widespread popularity and mass adoption of the 4X genre by generations of gamers.
No Place Like Home is a decent game, but its insistence on hammering home the message that "humans are wasteful" every few seconds at the expense the narrative ensures that few people will ever play it, and even less will walk away with more progressive views on environmental issues.
Sunkenland is a decent game with plenty of potential; however, the developers' insistence on doing things "their way" will be its downfall long before it leaves early access, if it manages to leave early access at all.