Humanity since its earliest days has remained fascinated storytelling, is this universal trait the result of chance? Or is a deeper reason, we constantly ask "what if?", and look beyond what we can see for something greater?
Call of Duty: Warzone is undoubtedly one of the best Battle Royales on the market and certainly one of the highest quality, with only Fortnite and Apex Legends being its equals.
Everspace 2 has expanded upon what made the original a success to create a modern yet accessible space simulator that appeals to genre veterans and newcomers alike.
Scarf's colourful and whimsical aesthetic conceals a deeply disturbing narrative likely to upset children and sensitive individuals.
While Testament: The Order of High Human is nice to look at, it has little to offer gamers who value interesting content more than impressive visuals.
Nearly Dead - Live And Let Die lacks the legs to support itself, let alone revive Nearly Dead, and sustain its struggling developer Mono Software Inc.
While "Yet Another Zombie Survivors" is a lot of fun, the developer's insistence on re-using assets from previous games and utilizing 3D visuals hit it hard in the performance department, making the mid to late game unenjoyable across a wide variety of PC configurations.
While Farlight 84 shows much potential, its mobile-centric mechanics and predominantly mobile user base prevent it from becoming a true competitor in the highly competitive "casual-competitive" sub-genre.
Naraka: Bladepoint is a breath of fresh air in the battle royale genre, where new titles often feel like "more of the same", and genre-defining innovation is a rarity.
Street Fighter VI introduces much-needed accessibility, diversity, and a touch of contemporary social values to a franchise that has largely remained unaltered since the 1980s.