"While I am a huge fan of Eriksholm: The Stolen Dream's stunning visuals and engrossing narrative, its lack of replayability and player agency make it difficult to recommend at full price."
Everspace 2 has expanded upon what made the original a success to create a modern yet accessible space simulator that appeals to genre veterans and newcomers alike.
While "Yet Another Zombie Survivors" is a lot of fun, the developer's insistence on re-using assets from previous games and utilizing 3D visuals hit it hard in the performance department, making the mid to late game unenjoyable across a wide variety of PC configurations.
While Farlight 84 shows much potential, its mobile-centric mechanics and predominantly mobile user base prevent it from becoming a true competitor in the highly competitive "casual-competitive" sub-genre.
Naraka: Bladepoint is a breath of fresh air in the battle royale genre, where new titles often feel like "more of the same", and genre-defining innovation is a rarity.
Street Fighter VI introduces much-needed accessibility, diversity, and a touch of contemporary social values to a franchise that has largely remained unaltered since the 1980s.
World Boss has almost no chance of survival, and I wish the developers would pull it from Steam before users waste their hard-earned money on microtransactions for a game that may be dead and buried by year's end.