"While I commend Starbreeze Studios for allowing Sidetrack Games to work on RAID: World War II, I feel that RAID: World War II is beyond the point of saving at this point, and Sidetrack Games’ time and talent would be better utilised on titles such as Payday 2, which is still actively enjoyed by tens of thousands of players each day."
Spacelords is weirdly sexual to the point of being distracting, and I feel this aesthetic is largely responsible for its low player count and lack of wider community acceptance.
Games should not be developed purely to "fill a gap" until a better title comes along, and Outlaws of the Old West and its spectacular spiral into obscurity is ample proof of that.
Factorio and Satisfactory are incredibly similar mechanically and share a similar gameplay loop; however visually they could not be less alike, today let's put these games head to head and see who comes out on top.