While Ooblets successfully combines the best parts of the Harvest Moon and Pokemon franchises, its overtly cutesy aesthetic and occasionally cringe-inducing dialogue will be a dealbreaker for some.
Roller Champions is just too mediocre to compete in the overcrowded, casual-competitive market, and as a result, its demise is not a case of if but when.
Fall Guys is a lot of fun in small doses but lacks the addictive replayability commonly found in other Battle Royal games, and as a result, playing solo does get old fast, and even playing in a squad with friends starts to feel stale after a while.
Dredge is one of the best Indie games ever released, and its developer Black Salt Games will be hard-pressed to live up to its legacy in future, making Drdge's phenomenal success both a blessing and a curse for the developer.
Iconic, controversial and at times frustrating, Doom (2016) is a wonderful continuation of a franchise whose roots go back to the earliest days of the interest and PC gaming.
Titanium Hound could have been a good game, but the developer's assistance on uniquely bad mechanics makes it impossible for me to recommend it to anyone, let alone fans of the genre.
Bravery and Greed is a good game held back by its small community and lack of meaningful singleplayer content.
I didn't expect even to like Fuga: Melodies of Steel, let alone love it, and honestly, it opened my eyes to just how much the anthropomorphic JRPG sub-genre has to offer.
Idle Champions of the Forgotten Realms is a fun and friendly free-2-play title that could quickly become very costly for those who have a problem with impulse purchases.