Titanium Hound could have been a good game, but the developer's assistance on uniquely bad mechanics makes it impossible for me to recommend it to anyone, let alone fans of the genre.
Steelborn comes so close to perfection that its over-reliance on a single mechanic and subsequent fall from grace is one of the greatest disappointments I have encountered when reviewing games in the last 5+ years.
Scarlet Tower is a decent attempt at cashing on the success of Vampire Survivors; however, that isn't necessarily bad if said title improves upon the formula; unfortunately, in the case of Scarlet Tower, it does not.
Otherwar at times is a brilliant combination of tower defence and bullet hell genres, the rest of the time it's a monotonous slog that offers players little in exchange for their time and money.
While Scrappage has the potential to become the next Vampire Survivors; however, it is unlikely to live up to its full potential due to a limited marketing budget and lack of a tangible Twitch and social media presence.
Mist Survival was a great game at launch, but now almost five years and major updates later, I just want it to cease development before it gets any worse.
Despite arriving late to the extraction genre, Marauders has a lot to offer fans of the genre, and with a larger budget and development team, it could be a serious contender for best in genre.