"While Yooka-Replaylee improves upon the original in almost every way, it still lacks the evergreen appeal of golden era platformer franchises such as Sonic, Crash Bandicoot and Mario."
Despite the Call of Duty fandom crying out for more unique entries in the series, it seems every time Activision tries something new, the fandom reacts poorly, of which Call of Duty: Ghosts is a perfect example.
Ultimate Zombie Defense is immensely fun, but its lack of community makes it almost impossible for solo players to make it to wave 100 without an immense amount of trial and error and/or taking advantage of exploits.
Call of Duty Black Ops IV is the tragic tale of a franchise losing its identity at a time when gaming was less than a year away from a revolution that would change the way people engage with multiplayer games forever.
7 Days to Die feels like a game that will remain in alpha development forever, and honestly, after playing it for the better part of a decade, I am fine with that
Titanium Hound could have been a good game, but the developer's assistance on uniquely bad mechanics makes it impossible for me to recommend it to anyone, let alone fans of the genre.
Steelborn comes so close to perfection that its over-reliance on a single mechanic and subsequent fall from grace is one of the greatest disappointments I have encountered when reviewing games in the last 5+ years.
Scarlet Tower is a decent attempt at cashing on the success of Vampire Survivors; however, that isn't necessarily bad if said title improves upon the formula; unfortunately, in the case of Scarlet Tower, it does not.