Humanity since its earliest days has remained fascinated storytelling, is this universal trait the result of chance? Or is a deeper reason, we constantly ask "what if?", and look beyond what we can see for something greater?
Surviving the Aftermath began as a promising title; however, two years of overdevelopment have reduced an excellent title to a barely passable one.
Despite being declared dead multiple times during its prolonged stay in early access, DayZ has proved its critics wrong by becoming the definitive zombie survival experience it always claimed to be.
While Old World is one of the best-designed 4X titles on the market, unfortunately, it also suffers from some of the worst performance issues in the genre.
Age of Darkness: Final Stand is a great strategy game, held back by overly enthusiastic developers who fix what isn't broken and break what didn't need fixing.
The Hand of Merlin is a decent game held back by its many performance issues and a startling lack of diversity.
FixFox, is a decent but ultimately unrewarding title that will not appeal to the average gamer.
Legends of Kingdom Rush is a vibrant and surprisingly difficult turn-based strategy game, that unfortunately will prove to be too difficult for the average gamer.
Kao the Kangaroo is the latest entry in a franchise that almost no one has thought or cared about since the last entry was released in 2005..
Shadow Warrior 3 is tedious, vulgar, unimaginative, and frankly, the franchise needs to grow up and start releasing titles with more to offer than fart jokes, innuendo, and offensive racial stereotypes, or disappear entirely.